◆ ~event_dispatcher_base_t()
virtual cydui::components::event_dispatcher_base_t::~event_dispatcher_base_t |
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exportvirtualdefault |
◆ dispatch_button_press()
◆ dispatch_button_release()
◆ dispatch_focus_changed()
virtual void cydui::components::event_dispatcher_base_t::dispatch_focus_changed |
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exportpure virtual |
◆ dispatch_key_press()
virtual void cydui::components::event_dispatcher_base_t::dispatch_key_press |
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const KeyEvent & | ev | ) |
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exportpure virtual |
◆ dispatch_key_release()
virtual void cydui::components::event_dispatcher_base_t::dispatch_key_release |
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const KeyEvent & | ev | ) |
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exportpure virtual |
◆ dispatch_mouse_enter()
◆ dispatch_mouse_exit()
◆ dispatch_mouse_motion()
◆ dispatch_scroll()
◆ dispatch_text_input()
virtual void cydui::components::event_dispatcher_base_t::dispatch_text_input |
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const TextInputEvent & | ev | ) |
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exportpure virtual |
◆ paint_fragment()
virtual void cydui::components::event_dispatcher_base_t::paint_fragment |
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vg::fragment_t & | fragment | ) |
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exportpure virtual |
◆ update()
The documentation for this class was generated from the following file: